Add Continuous Force Item Gimmick component
Add Continuous Force Item Gimmick is a gimmick that adds continuous force to an item.
Property
Property | function |
---|---|
Target | Specifies the target of the message to be read. For details, see the common setting items for gimmicks. The Target of this gimmick can be This or Global. |
Key | Specifies the distinguished name of the message to read. For details, see the common setting items for gimmicks. |
Parameter Type | Specifies the type of message (value type) that can be read. |
-Bool | It is set to apply the force of the value set to Force only while it is on. |
-Float | It is set to apply the force of the value set to Force multiplied by the Float Value of the message. |
-Integer | It is a setting that applies the force of the value set to Force multiplied by the Integer Value of the message. |
-Vector3 | It is a setting to apply the force of the value obtained by multiplying the Vector 3 Value of the message by the Scale Factor. |
Space | Specifies the coordinate axes of the force to be applied. The force applied by this gimmick is the force value applied to the rotation of the Transform specified for Space. |
Force | Specify the direction and magnitude of the applied force. This item can be set only when Parameter Type is Bool, Float, Integer. |
Scale Factor | Specify the magnification of the applied force. This item can be set only when Parameter Type is Vector3. |
Ignore Mass | Specify whether to ignore the mass. When turned on, acceleration will be applied instead of force. |
With this gimmick, the following components will be added automatically: Movable Item component