Add Continuous Torque Item Gimmick component
Add Continuous Torque Item Gimmick is a gimmick that adds continuous torque (rotational force) to an item.
Property
Property | function |
---|---|
Target | Specifies the target of the message to be read. For details, see the common setting items for gimmicks. The Target of this gimmick can be This or Global. |
Key | Specifies the distinguished name of the message to read. For details, see the common setting items for gimmicks. |
Parameter Type | Specifies the type of message (value type) that can be read. |
-Bool | It is set to add the torque of the value set to Force only while it is on. |
-Float | The torque is added by multiplying the value set in Force by the Float Value of the message. |
-Integer | The torque is added by multiplying the value set in Force by the Integer Value of the message. |
-Vector3 | It is set to add the torque of the value obtained by multiplying the Vector 3 Value of the message by the Scale Factor. |
Space | Specifies the coordinate axes of the force to be applied. The torque applied by this gimmick is the value of Force applied to the rotation of the Transform specified in Space. |
Torque | Specify the torque to be applied. Torque is represented by the axis of rotation and its magnitude. This item can be set only when Parameter Type is Bool, Float, Integer. |
Scale Factor | Specify the magnification of the applied force. This item can be set only when Parameter Type is Vector3. |
Ignore Mass | Specifies whether to ignore the moment of inertia. When turned on, angular acceleration will be applied instead of torque. |
With this gimmick, the following components will be added automatically: Movable Item component