Jump Character Item Gimmick component

Jump Character Item Gimmick is a gimmick that jumps the item with it.

Property

Propertyfunction
TargetSpecifies the target of the message to be read. For details, see the common setting items for gimmicks. The Target of this gimmick can be This or Global.
KeySpecifies the distinguished name of the message to read. For details, see the common setting items for gimmicks.
SpeedSpecify the speed in the Y-axis direction to be set when jumping.
This gimmick can only read messages with Paramater Type Signal.

Tips

This gimmick works even if the item is in the air. To create an item that jumps only while on the ground, use Is Grounded Character Item Trigger component And Item Logic component Please combine.