Set Animator Value Gimmick component
Set Animator Value Gimmick is a gimmick that sets the values of Animator parameters.
Property
Property | function |
---|---|
Target | Specifies the target of the message to be read. For details, see the common setting items for gimmicks. The Target of this gimmick can be Global, Item or Local Player. It must be a child of the Player Local UI to set to LocalPlayer. |
Key | Specifies the identifier of the message to read. For details, see the common setting items for gimmicks. |
Parameter Type | Specifies the type of message (value type) that can be read. |
-Signal | Set the Animator’s Trigger when the message is read. |
-Bool | Set the value of the Animator’s Bool parameter when the message is read. |
-Float | Set the value of the Animator’s Float parameter when the message is read. |
-Integer | Set the value of the Animator’s Integer parameter when the message is read. |
Animator Parameter Name | Specifies the name of the Animator Parameter for which you want to set a value. |
With this gimmick, Animator will be added automatically.
Depending on the entry timing and how to write the transition of Animator Controller, the playback position and Animation State during playback may not match.