Set Game Object Active Gimmick

This is a gimmick to switch the active state of this GameObject.

Set Game Object Active Gimmick is a gimmick that switches the active state of the GameObject it is attached to.

property

See the common settings section for gimmicks.

The target of this gimmick can be set to Global, Item, or LocalPlayer. To set up a LocalPlayer, it must be a child of Player Local UI. This gimmick can only read messages with a Paramater Type of Bool. Reading a message with the value on activates the GameObject, and reading a message with the value off deactivates the GameObject.