Set Jump Height Rate Player Gimmick component
Set Jump Height Rate Player Gimmick is a gimmick that sets a multiplier for the height of a player’s jump.
property
See the common settings section for gimmicks.
The target of this gimmick can be set to Item, Player, or Global. If Item is specified, it will read the message sent to the specified item and change the jump height for all players. If Player is specified, it will change the jump height of the player to whom the message is sent. If Global is specified, it will read the message sent to Global and change the jump height for all players.
This gimmick can only read messages with a Paramater Type of Float. The multiplier of the player’s jump height will be set to the value of the read message.
When there are two or more of these gimmicks, which value is used may vary from player to player.