Grabbable Item

Grabbable Items allow players to grab and move objects.


GripA reference to a Transform that specifies the coordinates and rotation of the handle. If not set, it will grab the point specified by the player.


One or more Collider components are required in the same hierarchy or children as the Grabbable Item component to specify the range in which the object can be grabbed.

Layers are automatically set for GameObjects to which this component is added and for child GameObjects.