Player Local Object Reference List
This component allows you to register references to objects contained in the world whose execution results will not affect others.
You can reference registered objects from the script’s beta API. For details, see Script Reference.
The objects registered with this component must be Player Local UI or their child elements placed in the world, and not Items or their child elements. If you register an object that does not meet this condition, uploading the world or referencing it from a script may fail.
Properties
Properties | function |
---|---|
Object References | A list of objects. You can specify any number of settings. |
-Id | Specify the string to be referenced from the script. Id can be 64 characters or less and can only contain alphanumeric characters and some symbols (apostrophe, comma, hyphen, period, underscore). |
-Object Reference | Specifies an object. It must be a Player Local UI or a child element of that object, and not an Item or a child element of that object. |