Player Trigger Lottery component

Player Trigger Lottery is an operation that reads a message and notifies the player of a randomly selected message.

property

propertyFunction
TargetSpecifies the target of the message to be read. See the gimmick’s common settings for details. The target of this gimmick can be set to Item, Player, or Global.
KeySpecifies the distinguished name of the message to be read. See the Gimmick Common Settings section for details.
ChoicesSpecifies the percentage of candidate messages that will be selected and the content of the messages.
-SizeSpecifies the number of message pairs to be randomly selected. The specified number of Weight and Triggers pairs will appear as configuration items.
–WeightSpecify the specific gravity at which this message pair is selected.
–TriggersThis is the setting for the content of the message to be notified when this pair is selected by lottery. For details, please see the common settings for triggers. This operation can only be used to notify the Player.

This operation can only read messages with a Parameter Type of Signal.