Player Trigger Lottery component
Player Trigger Lottery is an operation that reads a message and notifies the player of a randomly selected message.
property
property | Function |
---|---|
Target | Specifies the target of the message to be read. See the gimmick’s common settings for details. The target of this gimmick can be set to Item, Player, or Global. |
Key | Specifies the distinguished name of the message to be read. See the Gimmick Common Settings section for details. |
Choices | Specifies the percentage of candidate messages that will be selected and the content of the messages. |
-Size | Specifies the number of message pairs to be randomly selected. The specified number of Weight and Triggers pairs will appear as configuration items. |
–Weight | Specify the specific gravity at which this message pair is selected. |
–Triggers | This is the setting for the content of the message to be notified when this pair is selected by lottery. For details, please see the common settings for triggers. This operation can only be used to notify the Player. |
This operation can only read messages with a Parameter Type of Signal.