Steer Item Trigger component

“Manipulate” function is added to the item for which Steer Item Trigger is set. Notifies you of a message when you operate while riding on that item.

Property

Propertyfunction
First Person Move SpaceSpecifies how to convert the value of the move input when operating in the first person state.
-Seat LocalUse the value of the move input as it is.
-Seat To CameraApply the camera orientation transformation as seen from the Seat.
Third Person Move SpaceSpecifies how to convert the value of the move input when operating in the third person state. The items that can be set and their contents are the same as in First Person Move Space.
Move Input TriggersIt is a setting of the target and contents of the message notifying the move input.
-TargetSpecify the target to notify the message. For details, see the setting items common to triggers.
-ValueSpecify the value of the message.
- -SignalNotifies that the value of the move input has changed.
- -Input: Vector2The value of the movement input is notified by a two-dimensional vector. The X-axis represents the left and right values (right is positive), the Y-axis represents the front and back (front is positive), and each component takes a value of -1 or more and 1 or less. The maximum vector length is 1.
Additional Axis Input TriggersIt is the setting of the target and content of the message notifying the additional input.
-TargetSpecify the target to notify the message. For details, see the setting items common to triggers.
-ValueSpecify the value of the message.
- -SignalNotifies that the value of the additional input has changed.
- -Input: FloatNotifies the value of the additional input. The top is represented as positive and the bottom is represented as negative, and takes a value between -1 and 1.