Despawn Height component
This component determines the height at which players and Movable Items are respawned.
When the player or Movable Item moves to a position lower than the set value, the player will move to the Spawn Point and the Movable Item will move to its initial position.
The value is set to the Transform’s Position Y of the GameObject to which the component is attached.
There must be exactly one placed in the world.
Dynamic changes made in the world by game features will not be reflected. The settings at the time of upload will be used.