Url Texture component
Using UrlTexture, you can set the image of the specified Url for the Material assigned to the target Renderer.
property
property | function |
---|---|
Url | Specify the URL of the image acquisition destination. (Supported formats are PNG/JPEG) |
WrapMode | Specify the Texture Wrap Mode of the texture to be set. |
Renderer | Specifies the Renderer that reflects the image. The specified Renderer must be attached to this GameObject. |
TargetMaterialPropertyName | Specify the property name of the Material that you want to reflect the image as a texture. |
detail
For this component to work, a Renderer must be attached to the same hierarchy as the Url Texture component.