ItemReadonlyhandleReturns a handle that describes the overlapping object, or null.
If the overlapping object is an item, returns ItemHandle.
If the overlapping object is a player, returns PlayerHandle.
If the overlapping object is not an item or a player, returns null.
Refer Handles in the top page of Script Reference to know how to handle this value.
ReadonlyselfDescribes which part of the item is overlapping.
Describes an overlap between an item and another object.