Beta
Beta
Obtains the pose data of a humanoid model at a given playback position.
The playback position value will be 0 for the beginning of the animation, and the value of getLength()
for the end.
If the animation does not exist, this method will return an empty HumanoidPose
.
Playback position within the animation (in seconds)
Generated using TypeDoc
Describes animation data for a humanoid model. To add animation data to an item, register an
AnimationClip
to aHumanoidAnimationList
. This can be obtained using ClusterScript.humanoidAnimation.For details on
HumanoidAnimationList
, refer to the documentation.