Player
Data types that can be sent using PlayerScript.sendTo.
Specifically, numbers, strings, booleans, Vector2, Vector3, Quaternion, PlayerId, ItemId, arrays of the aforementioned types, and objects having keys assigned with strings are PlayerScriptSendable.
_.sendTo(_.sourceItemId, "message1", 10); // Send a number_.sendTo(_.sourceItemId, "message2", "hello"); // Send a string_.sendTo(_.sourceItemId, "message3", true); // Send a boolean_.sendTo(_.sourceItemId, "message4", { foo: "bar" }); // Send an object_.sendTo(_.sourceItemId, "message5", [1, 2, 3]); // Send an array_.sendTo(_.sourceItemId, "message6", { // Send a complex object array: [1, 2, 3], object: { foo: "bar" },});
Generated using TypeDoc
Data types that can be sent using PlayerScript.sendTo.
Specifically, numbers, strings, booleans, Vector2, Vector3, Quaternion, PlayerId, ItemId, arrays of the aforementioned types, and objects having keys assigned with strings are PlayerScriptSendable.
Example